function Mushroom(map, left, top) {
	// call the super-constructor
	Character.call(this, map, {
		left: left,
		top: top,
		speed: 0,
		isAutoMoving: false,
		spriteData: {
			image: _images.object,
			frameWidth: 104,
			frameHeight: 104,
			interval: 200
		}
	});
	this.addSprite({
		startFrame: 0,
		framesCount: 4,
		marginTop: 0,
		marginBottom: 0,
		marginLeft: 0,
		marginRight: 0
	});
}
Mushroom.prototype = new Character();